Guides
Zad Archery Steam guides covering Arrow Fall, five jobs, crafting, mining, guardians, and the wave-50 King fight.
View all GuidesSkill trees, five jobs, crafting, and guardian fights for Samharia's incremental archer.
Unofficial Zad Archery wiki covering skill trees, five archer jobs, crafting, mining, and guardian fights on Steam.
Zad Archery is a single-player incremental archer from Samharia Studios, released on Steam on September 1, 2026. You stand on a 2D hillside, shoot waves of target-like monsters, and spend coins, gems, and craft tokens on a skill tree, five archer jobs, loot, crafting, alchemy, and gathering. The loop is short on purpose: a typical run is designed around five hours, with wave 50 and the King as the current cap. Start with the beginner guide, learn controls, then open the skill tree and jobs pages before you dump early gems. When loot starts dropping, use crafting and the mining guide instead of selling every rare. Endgame players should read guardians, alchemy, and the builds tier list. For the twelve Steam pops use achievements. A buyer's take is on the review. Patch notes live under updates.
Zad Archery Steam guides covering Arrow Fall, five jobs, crafting, mining, guardians, and the wave-50 King fight.
View all GuidesZad Archery tier lists ranking jobs, skills, and builds after the Steam 1.0 launch and the 1.0.2 combat fixes.
View all Tier ListZad Archery updates hub for the September 2026 Steam 1.0 launch, patch 1.0.2, and what still needs a later fix.
View all UpdatesZad Archery tools hub with a farming planner for gem waves, Guardian retries, and when you should stop pushing.
View all ToolsOfficial Zad Archery links: Steam store, Discord, itch.io demo, plus this unofficial wiki map for new players.
View all LinksBuy Zad Archery on Steam, then open Settings and pick your native resolution (added as the first option in patch 1.0.2). Read controls before you bind habits from the itch.io web demo.
Click the ground to spend Arrow Fall charges on clustered targets. Spend the first coins on the skill tree nodes that add charges, cooldown, or gem chance rather than raw damage.
Archer is the starter kit. Sniper is the second job and keeps Archer skills. Follow jobs so you do not sit on gems while three later classes stay locked.
Guardians gate the King. If one never spawned, restart after patch 1.0.2 so missed guardians restore. The guardians guide covers wave 50, perks, and the farming loop on the planner.
Quick answers to the most common Zad Archery questions.
Read the beginner guide, then controls and the skill tree. Do not sell rare armor from crafting until you understand rolls.
No. It is a paid Steam incremental from Samharia Studios (app 4412000), also playable as an HTML5 demo on itch.io. This wiki covers the Steam 1.0 release.
No. Zad Archery is single-player only. There is no online or local co-op.
Mining lives on the left-hand Gathering tab (pickaxe icon), not as a separate overworld pin. Herbalism unlocks first; Mining and Fishing stay locked until you level Gathering. Full steps are on the mining guide.
Launch week had a spawn bug that could skip a Guardian and lock the King. Patch 1.0.2 restores any missed Guardian on restart. Details are in patch notes and guardians.
Samharia designed the campaign around five hours. Loot luck, job order, and 100% achievements stretch that. The current combat cap is wave 50. A longer take is on the review.
Alchemy is the flask tab after crafting — alchemy guide. Steam lists twelve achievements; Defeat the King needed 1.0.2 — achievements.
Use the beginner guide for the first hour, then rank jobs on the tier list and farm with the planner. Official news stays on updates.
Start with the beginner guide